AoeStats
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Arena

509635077Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 38m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mapuche · China
1232
+15
🇳🇱 Burmese · Netherlands
1228
+15
🇧🇷 Khmer · Brazil
1175
+17
🇹🇷 Huns · Türkiye
1169
+18
🇮🇳 Persians · India
1278
-19
🇮🇳 Spanish · India
1257
-18
🇮🇳 Byzantines · India
1253
-18
🇺🇸 Khmer · United States
1050
-10
Player eAPM Actions Feudal Castle Imperial Opening
61 2,369 8:56 16:28 28:48 ⚔ FC into Scouts
53 2,060 10:35 14:32 33:22 ⛏ Fast Castle
53 2,073 11:32 15:44 32:40 ⛏ Fast Castle
36 1,378 10:16 13:52 29:14 ⛏ Fast Castle
32 1,258 11:26 15:48 — ⛏ Fast Castle
32 1,246 8:40 15:37 31:28 ⛏ Fast Castle
21 807 11:15 17:49 32:58 ⛏ Fast Castle
20 769 11:54 15:42 29:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,360 14,805 11,555 2,250 49,970 54,001
19,765 14,195 10,895 1,675 46,530 53,063
13,950 17,860 13,245 200 45,255 49,723
24,515 10,385 9,295 1,050 45,245 58,128
12,560 12,885 6,380 1,080 32,905 45,539
12,715 12,376 6,820 880 32,791 35,850
12,825 9,511 3,070 1,810 27,216 30,397
12,995 8,395 3,975 850 26,215 34,169
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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