AoeStats
← Fluvialgeomorphologist

Black Forest

507005287Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 83m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
906
+10
🇺🇸 Franks · United States
889
+10
🇺🇸 Bohemians · United States
857
+11
812
+14
🇨🇳 Lithuanians · China
874
-15
🇺🇸 Spanish · United States
783
-12
🇺🇸 Italians · United States
688
-9
🇲🇽 Wu · Mexico
685
-9
Player eAPM Actions Feudal Castle Imperial Opening
28 2,309 13:28 18:36 33:20 ⛏ Fast Castle
27 2,252 11:15 19:39 32:03 ⛏ Fast Castle
18 1,517 13:32 18:32 32:13 ⛏ Fast Castle
16 1,366 12:28 16:38 37:34 ⛏ Fast Castle
15 1,241 12:29 17:05 29:00 ⛏ Fast Castle
15 1,235 13:46 17:47 35:36 ⛏ Fast Castle
8 633 14:34 19:14 43:16 ⛏ Fast Castle
7 579 10:14 17:21 27:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,830 24,071 37,175 4,430 129,506 137,034
51,750 34,935 25,285 3,100 115,070 126,136
37,430 50,408 20,880 3,270 111,988 115,461
37,930 17,769 28,520 2,315 86,534 92,234
32,535 26,550 23,640 2,615 85,340 113,931
20,810 14,365 17,000 1,715 53,890 79,705
16,050 16,385 4,815 1,065 38,315 44,254
11,830 12,200 10,455 1,400 35,885 48,566
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.