AoeStats
← Fluvialgeomorphologist

Black Forest

504669061Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 55m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
927
+15
🇵🇪 Japanese · Peru
851
+19
🇧🇷 Cumans · Brazil
837
+19
🇵🇪 Inca · Peru
806
+20
🇻🇳 Gurjaras · Vietnam
923
-19
🇺🇸 Byzantines · United States
905
-51
🇨🇴 Goths · Colombia
903
-18
🇺🇸 Magyars · United States
897
-18
Player eAPM Actions Feudal Castle Imperial Opening
34 1,901 12:25 17:07 31:21 ⛏ Fast Castle
27 1,499 16:58 28:31 44:31 ⛏ Fish Boom FC
26 1,448 11:49 16:40 36:13 ⛏ Fast Castle
23 1,274 16:16 20:21 27:43 ◆ FC into Fast Imp
23 1,278 10:49 21:37 32:57 ⛏ Fast Castle
15 816 10:27 24:23 42:32 ⛏ Fish Boom FC
13 743 11:14 21:17 42:23 ⛏ Fast Castle
13 707 12:06 19:23 37:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,175 22,857 17,885 2,485 73,402 78,518
31,595 22,155 14,430 4,350 72,530 96,824
34,875 15,550 18,820 1,050 70,295 74,581
23,610 17,944 15,780 3,095 60,429 82,323
18,125 16,403 12,470 2,230 49,228 63,376
17,860 19,547 4,050 2,900 44,357 51,911
21,080 11,680 8,655 2,430 43,845 55,680
13,325 9,158 7,550 1,360 31,393 40,569
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.