Glade
503653870Analyzed1v1 RM
·
29d ago on Sep 1, 2026·
28m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Tony's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 9,188 analysed 1v1 players on Glade.
Tony
C
Feudal Age
12:19
vs 10:41
btm 13%
Castle Age
16:45
vs 19:53
top 24%
Imperial Age
—
vs 35:17
btm 0%
eAPM
19
vs 29
btm 20%
First military
21:42
vs 13:41
btm 10%
▼
Slow Feudal Age at 12:19 — slower than 87% of analysed players on Glade
▲
Fast Castle Age at 16:45 — faster than 76% of analysed players on Glade
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 21:42 (Monk) — later than 90% of analysed players on Glade
Steposaur_CZ
B
Feudal Age
10:20
vs 10:41
top 38%
Castle Age
17:25
vs 19:53
top 29%
Imperial Age
—
vs 35:17
btm 0%
eAPM
21
vs 29
btm 25%
First military
19:17
vs 13:41
btm 19%
▲
Fast Castle Age at 17:25 — faster than 71% of analysed players on Glade
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 6s across the first 17:25