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Arena

508923147Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 47m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Britons · Russia
1757
+10
🇷🇺 Saracens · Russia
1700
+12
🇧🇪 Persians · Belgium
1683
+13
🇷🇺 Ethiopians · Russia
1683
+13
🇭🇰 Spanish · Hong Kong SAR China
1728
-16
1645
-12
🇹🇼 Italians · Taiwan
1559
-10
🇹🇼 Georgians · Taiwan
1554
-10
Player eAPM Actions Feudal Castle Imperial Opening
60 2,839 10:41 14:32 28:53 ⛏ Fast Castle
51 2,410 10:11 14:10 28:49 ⛏ Fast Castle
47 2,209 11:08 14:50 30:47 ⛏ Fast Castle
45 2,113 8:04 23:47 34:32 ⚔ Towers FC
45 2,141 9:14 18:19 42:01 ⛏ Fast Castle
39 1,850 10:56 14:42 29:13 ⛏ Fast Castle
39 1,836 10:56 14:31 28:27 ⛏ Fast Castle
29 1,369 9:24 14:24 27:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,510 21,435 23,240 5,185 78,370 83,611
29,530 20,395 20,680 2,630 73,235 96,950
21,505 29,530 17,765 1,900 70,700 82,008
26,980 25,995 13,665 2,330 68,970 80,920
34,630 20,945 3,925 5,875 65,375 75,559
30,095 11,035 11,520 3,750 56,400 71,478
16,225 17,538 6,415 3,905 44,083 52,419
17,405 12,260 4,305 4,100 38,070 42,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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