AoeStats
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Black Forest

508302647Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 45m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Lithuanians · Russia
1783
+10
🇲🇽 Khmer · Mexico
1693
+14
🇷🇺 Bohemians · Russia
1688
+14
🇲🇽 Persians · Mexico
1674
+15
🇨🇿 Berbers · Czechia
1747
-16
🇩🇪 Japanese · Germany
1635
-13
🇧🇷 Saracens · Brazil
1620
-12
🇧🇷 Lithuanians · Brazil
1605
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 2,117 14:25 18:12 31:00 ⛏ Fast Castle
46 2,104 13:03 17:47 30:07 ⛏ Fast Castle
43 1,970 11:00 15:33 29:05 ⛏ Fast Castle
41 1,855 9:21 13:15 38:54 ⛏ Fast Castle
39 1,764 9:51 21:57 33:43 ⚔ M@A into Archers
37 1,686 10:33 14:08 29:44 ⛏ Fast Castle
35 1,607 11:31 18:25 32:29 ⛏ Fast Castle
25 1,119 11:56 15:29 28:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,085 18,955 16,355 2,950 67,345 76,308
33,210 16,050 14,510 1,025 64,795 76,130
22,075 22,310 11,845 1,070 57,300 62,411
23,815 18,800 9,950 3,140 55,705 66,757
21,360 14,495 14,905 1,155 51,915 52,785
15,580 13,838 9,525 3,450 42,393 48,456
11,640 15,287 11,460 385 38,772 55,647
7,565 6,087 2,405 1,275 17,332 19,003
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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