AoeStats
← Marbas

Runestones

508084221Analyzed
1v1 RM · 11d ago on Sep 20, 2026· 21m 7s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Japanese · United Kingdom
1888
+13
🇷🇺 Saracens · Russia
1814
-13

Win probability

Marbas's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 18,472 analysed 1v1 players on Runestones.
Marbas S
Feudal Age 9:01 vs 10:15
top 13%
Castle Age — vs 21:31
btm 0%
Imperial Age — vs 38:22
btm 0%
eAPM 44 vs 34
top 33%
First military 10:02 vs 11:31
top 28%
▲ Fast Feudal Age at 9:01 — faster than 87% of analysed players on Runestones
▼ Town centers idle 3:41 of the first 21:07 — keep villagers queued
Drush Limbaugh S
Feudal Age 8:33 vs 10:15
top 4%
Castle Age 20:52 vs 21:31
top 41%
Imperial Age — vs 38:22
btm 0%
eAPM 61 vs 34
top 13%
First military 7:23 vs 11:31
top 5%
▲ Fast Feudal Age at 8:33 — faster than 96% of analysed players on Runestones
▲ High eAPM (61) — top quarter of analysed players
▼ Loom after the Feudal click (9:33) — usually safest before it
▲ Early military at 7:23 (Militia) — earlier than 95% of analysed players on Runestones
▲ Town centers almost never idle — 0s across the first 20:52
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