Runestones
507737445Analyzed1v1 RM
·
12d ago on Sep 19, 2026·
72m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Marbas's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
FJL
S
Feudal Age
8:25
vs 10:15
top 2%
Castle Age
20:51
vs 21:31
top 41%
Imperial Age
38:12
vs 38:22
top 49%
eAPM
75
vs 34
top 6%
First military
9:30
vs 11:31
top 20%
▲
Fast Feudal Age at 8:25 — faster than 98% of analysed players on Runestones
▲
High eAPM (75) — top quarter of analysed players
▲
Early military at 9:30 (Scout Cavalry) — earlier than 80% of analysed players on Runestones
▲
Town centers almost never idle — 1s across the first 20:51
Marbas
A
Feudal Age
8:57
vs 10:15
top 12%
Castle Age
22:34
vs 21:31
btm 37%
Imperial Age
38:06
vs 38:22
top 48%
eAPM
44
vs 34
top 33%
First military
9:55
vs 11:31
top 26%
▲
Fast Feudal Age at 8:57 — faster than 88% of analysed players on Runestones
▲
Town centers almost never idle — 17s across the first 22:34