AoeStats
← Kloye

QS Arena

503546357Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 36m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Armenians · United States
1145
+12
🇺🇸 Cumans · United States
1144
+12
🇺🇸 Hindustanis · United States
1129
+13
🇬🇷 Bulgarians · Greece
1116
+14
🇺🇸 Mapuche · United States
1135
-16
🇺🇸 Spanish · United States
1103
-15
🇺🇸 Bohemians · United States
1046
-12
🇺🇸 Japanese · United States
982
-9
Player eAPM Actions Feudal Castle Imperial Opening
49 1,782 10:01 14:53 32:14 ⛏ Fast Castle
41 1,502 8:44 13:15 27:31 ⛏ Fast Castle
28 1,043 9:00 13:21 32:50 ⛏ Fast Castle
22 792 10:14 24:57 — ⚔ M@A Rush
22 816 8:20 12:31 31:22 ⛏ Fast Castle
19 679 7:57 14:24 29:52 ⛏ Fast Castle
17 621 8:35 18:04 34:41 ⛏ Fast Castle
10 374 9:54 14:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,675 12,240 10,065 950 44,930 50,860
15,200 12,450 7,030 2,350 37,030 44,490
16,020 12,270 6,990 1,600 36,880 43,433
15,220 8,529 5,245 1,605 30,599 33,682
14,165 7,730 4,780 1,700 28,375 32,062
11,325 11,035 2,335 1,875 26,570 33,376
9,410 8,738 2,035 750 20,933 22,762
6,200 5,550 1,080 950 13,780 19,792
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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