AoeStats
← Simon Stokvis

Arena

509622195Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 23m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Teutons · Mexico
1609
+15
🇳🇴 Khmer · Norway
1603
+15
🇺🇸 Mongols · United States
1567
+17
🇳🇱 Khmer · Netherlands
1546
+18
🇨🇳 Bengalis · China
1636
-17
🇬🇧 Celts · United Kingdom
1617
-18
🇨🇳 Vikings · China
1602
-17
🇫🇷 Mongols · France
1498
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 1,065 9:19 12:24 — ⛏ Fast Castle
44 1,015 8:31 22:32 — ⚔ Towers FC
41 949 11:23 20:45 — ⚔ M@A FC
34 795 10:18 13:15 — ⛏ Fast Castle
31 725 10:01 14:09 — ⛏ Fast Castle
26 612 10:53 15:25 — ⛏ Fast Castle
24 568 10:32 14:44 — ⛏ Fast Castle
21 480 10:21 14:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,025 5,635 200 600 14,460 15,195
6,350 4,915 650 300 12,215 13,844
6,275 4,950 540 400 12,165 13,808
5,625 4,005 640 240 10,510 11,166
5,400 4,035 200 300 9,935 12,418
4,600 4,117 300 760 9,777 10,390
3,820 3,430 2,270 100 9,620 9,959
4,225 3,740 1,255 200 9,420 10,354
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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