AoeStats
← Simon Stokvis

Arena

509131951Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 45m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Vietnamese · Italy
1718
+9
🇳🇱 Slavs · Netherlands
1604
+13
🇮🇹 Magyars · Italy
1477
+18
🇮🇹 Dravidians · Italy
1447
+20
🇳🇱 Malians · Netherlands
1618
-18
🇧🇪 Ethiopians · Belgium
1529
-15
🇨🇳 Turks · China
1516
-14
🇮🇳 Poles · India
1499
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,426 11:04 14:56 31:48 ⚔ FC into Scouts
54 2,436 11:19 15:41 35:50 ⚔ FC into Scouts
53 2,423 11:03 14:37 31:27 ⛏ Fast Castle
52 2,338 10:32 14:02 31:10 ⛏ Fast Castle
52 2,355 10:41 14:16 — ⛏ Fast Castle
38 1,741 10:46 14:37 37:01 ⛏ Fast Castle
35 1,589 10:37 14:36 33:54 ⛏ Fast Castle
29 1,300 9:41 14:16 40:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,475 16,938 13,760 3,150 61,323 74,308
24,085 22,721 10,190 2,390 59,386 67,154
25,645 16,825 11,390 2,375 56,235 59,438
21,185 18,015 13,185 1,760 54,145 65,177
21,405 22,510 8,975 1,130 54,020 57,094
26,665 16,120 9,465 1,500 53,750 64,608
16,145 11,060 7,400 1,865 36,470 38,093
8,815 6,639 6,845 1,090 23,389 26,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.