AoeStats
← Simon Stokvis

Fortress

507951249Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 36m 28s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Japanese · Türkiye
1489
+13
🇹🇷 Khmer · Türkiye
1456
+14
🇳🇱 Italians · Netherlands
1454
+14
🇪🇸 Cumans · Spain
1334
+19
🇦🇺 Sicilians · Australia
1448
-17
🇨🇳 Persians · China
1409
-15
🇦🇺 Wei · Australia
1396
-14
🇩🇪 Bohemians · Germany
1391
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,181 7:45 11:58 23:42 ⛏ Fast Castle
30 1,089 8:24 12:07 28:18 ⛏ Fast Castle
28 1,010 7:41 11:43 25:15 ⛏ Fast Castle
27 996 8:23 12:06 27:34 ⚔ Drush FC
25 923 8:12 11:55 — ⛏ Fast Castle
25 913 7:55 18:13 26:26 ⛏ Fast Castle
22 785 7:03 11:48 28:14 ⛏ Fast Castle
19 710 7:51 12:02 27:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,415 15,960 12,500 950 49,825 51,343
23,930 9,105 7,875 2,350 43,260 51,813
21,595 9,100 9,030 1,715 41,440 47,822
20,480 10,415 7,165 2,050 40,110 44,917
14,595 12,570 8,975 300 36,440 39,061
12,875 11,230 8,135 2,900 35,140 43,358
11,105 11,148 4,320 1,600 28,173 34,117
7,470 6,380 1,630 1,265 16,745 19,175
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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