AoeStats
← Simon Stokvis

African Clearing

505688962Analyzed
4v4 RM · 21d ago on Sep 10, 2026· 39m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Jurchens · China
1999
+3
🇨🇳 Spanish · China
1911
+5
🇨🇳 Koreans · China
1816
+8
🇮🇳 Slavs · India
1514
+18
🇦🇷 Chinese · Argentina
1713
-12
🇹🇷 Bengalis · Türkiye
1682
-11
🇳🇱 Magyars · Netherlands
1541
-6
🇬🇧 Berbers · United Kingdom
1511
-5
Player eAPM Actions Feudal Castle Imperial Opening
57 2,246 14:07 18:35 32:44 ⛏ Fish Boom FC
47 1,834 15:24 19:27 — ⛏ Fish Boom FC
42 1,633 13:00 17:18 37:11 ⛏ Fast Castle
42 1,649 12:55 16:55 34:22 ⚔ FC into Scouts
39 1,526 13:10 17:51 37:37 ⛏ Fast Castle
36 1,425 11:23 26:39 —
36 1,408 12:11 35:13 — ⚔ Towers FC
26 1,011 15:03 18:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,475 12,038 9,650 5,050 46,213 50,644
23,770 11,138 8,290 1,385 44,583 50,209
11,800 17,206 2,705 3,385 35,096 36,071
13,485 11,840 4,095 1,865 31,285 32,036
15,850 10,648 2,025 1,050 29,573 30,556
10,740 7,669 3,890 1,800 24,099 29,777
6,850 7,021 1,695 1,090 16,656 18,141
7,135 4,961 1,670 1,150 14,916 15,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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