AoeStats
← Simon Stokvis

Nomad

504807614Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 33m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1590
+13
🇨🇳 Vietnamese · China
1588
+13
🇨🇳 Mongols · China
1533
+15
🇨🇳 Wu · China
1525
+15
🇳🇴 Berbers · Norway
1576
-17
🇳🇱 Malay · Netherlands
1512
-14
🇨🇭 Bulgarians · Switzerland
1500
-13
🇩🇪 Persians · Germany
1477
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 1,598 14:08 18:16 — ⛏ Fish Boom FC
44 1,462 15:05 19:13 — ⛏ Fish Boom FC
42 1,404 12:50 18:47 — ⛏ Fish Boom into Fire Galleys FC
34 1,134 12:30 17:10 — ⛏ Fish Boom FC
33 1,110 13:07 18:35 — ⛏ Fish Boom FC
32 1,053 13:28 18:15 — ⛏ Fish Boom FC
31 1,011 13:01 21:15 — ⛏ Fish Boom into Fire Galleys FC
28 929 12:56 20:52 — ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
9,295 10,965 3,760 1,160 25,180 27,510
8,250 12,273 3,275 400 24,198 25,082
10,535 9,071 4,040 400 24,046 25,337
8,610 8,890 2,905 2,250 22,655 23,608
10,150 7,420 2,060 1,030 20,660 23,281
6,600 7,536 2,545 1,600 18,281 17,854
5,865 5,080 2,160 1,445 14,550 15,237
5,565 4,737 1,125 1,700 13,127 14,057
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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