AoeStats
← Simon Stokvis

African Clearing

504036450Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 28m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1515
+16
🇨🇳 Spanish · China
1510
+16
🇨🇳 Persians · China
1504
+16
🇹🇼 Burgundians · Taiwan
1477
+18
🇳🇱 Huns · Netherlands
1557
-18
🇫🇮 Persians · Finland
1513
-17
🇬🇧 Turks · United Kingdom
1506
-16
🇨🇳 Vietnamese · China
1478
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 1,289 11:38 — — ⚔ Scout Rush
42 1,211 11:40 26:00 — ⚔ Scout Rush
38 1,079 13:40 21:00 — ⛏ Fast Castle
32 922 14:21 18:12 — ⛏ Fast Castle
29 845 13:41 17:31 — ⛏ Fast Castle
28 794 14:03 19:35 — ⛏ Fast Castle
23 671 14:13 17:45 — ⛏ Fast Castle
19 553 13:27 17:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,275 6,170 2,130 610 18,185 18,266
6,640 4,165 1,915 1,600 14,320 14,037
10,455 3,335 170 125 14,085 14,489
6,050 5,306 1,440 915 13,711 14,028
6,235 4,638 930 1,055 12,858 13,912
4,755 3,237 510 950 9,452 9,274
3,995 3,111 1,195 855 9,156 8,875
5,240 2,679 430 425 8,774 9,344
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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