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503643186Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 56m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khitans · Brazil
1679
+10
🇺🇸 Inca · United States
1677
+10
🇩🇪 Slavs · Germany
1605
+13
🇳🇱 Portuguese · Netherlands
1522
+17
🇩🇪 Aztecs · Germany
1692
-19
🇨🇳 Hindustanis · China
1528
-12
🇹🇭 Celts · Thailand
1463
-9
🇩🇪 Malians · Germany
1460
-9
Player eAPM Actions Feudal Castle Imperial Opening
67 3,808 8:38 25:32 39:09 ⚔ Archer Rush
66 3,778 10:59 14:40 40:03 ⛏ Fast Castle
66 3,740 8:59 23:26 41:44 ⚔ Archer Rush
57 3,241 8:25 21:59 36:06 ⚔ Scout Rush
48 2,726 10:47 15:32 39:23 ⚔ FC into Scouts
42 2,395 11:07 14:44 40:38 ⛏ Fast Castle
35 2,019 8:49 20:39 — ⚔ Archer Rush
28 1,598 8:54 21:50 40:03 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
46,200 22,145 14,720 3,505 86,570 88,262
35,780 18,973 13,890 1,505 70,148 86,846
24,305 18,935 18,745 2,410 64,395 70,156
32,445 12,570 16,135 1,255 62,405 66,975
23,025 19,665 16,260 3,185 62,135 65,228
18,370 18,817 13,315 2,345 52,847 63,459
10,950 16,670 7,285 1,840 36,745 41,665
10,000 11,046 8,135 1,410 30,591 32,414
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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