AoeStats
← Soldier

Nomad

510168901Analyzed
4v4 RM · 24h ago on Sep 29, 2026· 41m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Poles · Germany
1057
+13
🇩🇪 Japanese · Germany
1041
+14
🇲🇽 Vikings · Mexico
1006
+15
🇦🇷 Mongols · Argentina
945
+17
🇵🇱 Turks · Poland
1029
-17
🇩🇪 Japanese · Germany
978
-14
🇹🇷 Teutons · Türkiye
975
-14
🇩🇪 Persians · Germany
969
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,447 11:06 20:12 38:58 ⚔ Scouts into Archers
19 782 17:17 29:57 — ⚔ Fish Boom into Fire Galleys into Scouts
16 645 15:26 27:43 — ⚔ Scout Rush
15 623 18:57 28:40 — ⛏ Fish Boom
15 625 14:18 20:06 — ⚔ Fish Boom into Towers
15 636 17:00 29:05 — ⚔ Fish Boom into Galleys into Towers FC
14 564 15:01 22:09 36:00 ⛏ Fish Boom FC
11 452 15:51 22:31 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
11,975 11,835 3,540 2,650 30,000 37,740
11,035 11,582 4,675 2,000 29,292 32,619
11,200 9,785 3,095 3,800 27,880 30,588
9,705 5,639 4,015 1,075 20,434 20,824
7,280 6,685 1,445 4,370 19,780 20,680
8,905 7,070 1,415 625 18,015 19,692
7,220 5,290 4,095 650 17,255 16,961
3,250 3,669 295 440 7,654 8,224
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.