AoeStats
← Boost'Hate John

Hideout

503586793Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 29m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Gurjaras · France
1869
+10
🇫🇷 Malay · France
1751
+15
🇫🇷 Jurchens · France
1685
+18
🇫🇷 Bohemians · France
1633
+20
🇻🇳 Wu · Vietnam
1831
-20
🇭🇰 Sicilians · Hong Kong SAR China
1722
-15
🇻🇳 Celts · Vietnam
1695
-14
🇨🇳 Inca · China
1650
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 1,562 10:57 14:33 — ⛏ Fast Castle
48 1,395 10:12 15:05 — ⛏ Fast Castle
45 1,309 8:38 23:53 — ⚔ M@A into Towers into Archers
44 1,298 8:47 24:30 — ⚔ Tower Rush
44 1,273 8:42 21:35 — ⚔ Scout Rush
36 1,043 11:00 14:04 — ⛏ Fast Castle
33 955 10:07 13:35 — ⛏ Fast Castle
33 954 11:17 15:25 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,880 6,289 4,120 330 21,619 23,223
11,550 5,950 3,000 200 20,700 22,284
9,470 6,040 3,515 200 19,225 19,674
6,575 7,060 2,150 1,130 16,915 20,108
9,080 5,092 1,285 850 16,307 18,086
8,390 5,628 1,240 315 15,573 16,100
5,650 4,482 475 2,120 12,727 13,885
4,550 3,461 1,330 750 10,091 10,644
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.