AoeStats
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Four Lakes

503585014Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 18m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bengalis · France
1857
+12
🇫🇷 Mongols · France
1734
+17
🇫🇷 Portuguese · France
1665
+20
🇫🇷 Khmer · France
1611
+22
🇻🇳 Franks · Vietnam
1853
-22
🇭🇰 Italians · Hong Kong SAR China
1739
-17
🇭🇰 Ethiopians · Hong Kong SAR China
1734
-17
🇻🇳 Britons · Vietnam
1711
-16
Player eAPM Actions Feudal Castle Imperial Opening
70 1,284 10:03 — — ⚔ Fish Boom into Scouts
58 1,073 11:43 15:47 — ⚔ Fish Boom FC into Archers
54 985 9:42 — — ⚔ Fish Boom into Archers
51 944 10:18 — — ⚔ Fish Boom into Scouts
46 842 9:10 — — ⚔ Fish Boom into Scouts
46 848 10:33 — — ⚔ Fish Boom into Archers
43 781 12:54 — —
42 767 9:16 17:37 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
4,900 4,496 150 0 9,546 10,344
4,685 3,499 800 0 8,984 9,302
3,335 4,438 1,180 0 8,953 9,669
3,875 2,926 1,175 100 8,076 8,735
4,130 3,650 50 0 7,830 8,243
3,300 3,541 885 0 7,726 7,876
2,700 2,552 50 0 5,302 6,010
1,700 1,087 50 0 2,837 3,279
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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