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Black Forest

503357650Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 43m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
2087
+4
🇹🇼 Slavs · Taiwan
2008
+6
🇭🇰 Italians · Hong Kong SAR China
2007
+6
🇹🇼 Britons · Taiwan
1931
+9
🇫🇷 Mongols · France
1901
-11
🇫🇷 Britons · France
1757
-6
🇵🇪 Bengalis · Peru
1744
-6
🇲🇽 Persians · Mexico
1647
-4
Player eAPM Actions Feudal Castle Imperial Opening
72 3,119 8:56 19:36 37:33 ⚔ Archer Rush
60 2,571 8:15 21:23 34:23 ⚔ Archer Rush
59 2,557 10:44 14:03 29:35 ⛏ Fast Castle
47 2,003 11:21 14:35 28:28 ⛏ Fast Castle
46 1,998 9:49 15:13 35:29 ⛏ Fast Castle
46 1,990 10:51 14:22 30:17 ⛏ Fast Castle
44 1,892 9:12 12:51 29:54 ⛏ Fast Castle
31 1,354 9:30 21:48 35:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,220 19,770 17,730 4,115 83,835 90,058
30,180 19,405 14,570 3,550 67,705 69,143
28,825 25,685 7,535 2,520 64,565 68,315
17,375 19,531 12,940 3,170 53,016 61,826
15,775 19,012 11,045 1,920 47,752 50,408
16,800 12,838 9,670 2,435 41,743 44,397
14,605 14,510 7,285 2,365 38,765 39,979
12,995 12,311 3,945 3,095 32,346 40,910
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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