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Rage Forest 2026

500165447Analyzed
4v4 RM · 2mo ago on Aug 17, 2026· 38m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Lithuanians · Italy
1547
+8
🇦🇹 Italians · Austria
1439
+12
🇳🇴 Spanish · Norway
1339
+17
🇳🇴 Gurjaras · Norway
1276
+20
🇦🇷 Teutons · Argentina
1454
-18
🇫🇷 Celts · France
1331
-13
🇪🇸 Byzantines · Spain
1329
-13
🇹🇼 Huns · Taiwan
1310
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 2,166 11:35 15:23 27:38 ⛏ Fish Boom FC
49 1,887 10:47 15:33 28:41 ⛏ Fast Castle
47 1,812 10:56 15:10 27:45 ⛏ Fish Boom FC
45 1,752 10:13 14:08 26:43 ⛏ Fast Castle
43 1,685 11:38 15:17 29:56 ⛏ Fish Boom FC
42 1,642 11:30 15:00 31:05 ⛏ Fish Boom FC
39 1,524 11:09 14:52 31:23 ⛏ Fast Castle
25 980 11:20 14:52 28:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,705 15,260 18,290 1,780 68,035 70,112
20,185 25,485 11,335 1,500 58,505 64,507
24,215 22,381 10,615 1,030 58,241 63,856
22,030 20,943 11,800 2,855 57,628 63,501
14,255 18,053 5,005 1,080 38,393 43,417
11,185 13,081 7,385 905 32,556 34,062
14,945 8,113 5,695 1,620 30,373 35,314
7,850 8,221 4,540 1,620 22,231 23,068
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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