AoeStats
← 牛油果

Nomad

508203490Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 41m 37s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Tupi · Hong Kong SAR China
1706
+17
🇭🇰 Spanish · Hong Kong SAR China
1676
+18
🇹🇼 Portuguese · Taiwan
1582
+21
🇭🇰 Dravidians · Hong Kong SAR China
1576
+21
🇨🇳 Muisca · China
1880
-26
🇨🇳 Aztecs · China
1776
-22
🇨🇳 Mapuche · China
1604
-15
🇨🇳 Persians · China
1586
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,346 15:06 18:40 — ⛏ Fish Boom FC into Fire Galleys
47 1,951 15:37 19:40 35:12 ⛏ Fish Boom FC
46 1,900 14:25 18:18 35:26 ⛏ Fish Boom FC
45 1,889 13:16 16:58 39:19 ⛏ Fish Boom FC
44 1,819 12:32 21:11 39:01 ⛏ Fish Boom FC
44 1,845 11:16 23:51 34:39 ⛏ Fish Boom into Fire Galleys FC
42 1,767 13:59 17:49 40:54 ⛏ Fish Boom FC
22 904 12:58 17:45 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,205 21,947 9,505 1,050 51,707 52,413
15,750 16,369 10,405 2,365 44,889 46,548
14,515 18,137 8,725 2,355 43,732 44,699
11,995 15,574 4,235 2,430 34,234 35,835
14,605 11,211 5,070 1,905 32,791 36,662
7,925 13,407 4,810 2,100 28,242 28,576
7,225 7,456 4,280 1,505 20,466 20,733
4,775 6,182 1,490 1,785 14,232 14,497
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.