AoeStats
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Oasis

509764010Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 41m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇱 Byzantines · Israel
905
+17
🇧🇬 Bulgarians · Bulgaria
865
+18
🇩🇪 Portuguese · Germany
821
+20
🇩🇪 Khmer · Germany
807
+21
🇺🇸 Berbers · United States
969
-21
🇺🇸 Persians · United States
944
-20
🇨🇴 Byzantines · Colombia
929
-20
🇺🇸 Franks · United States
827
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,635 12:01 21:04 41:18 ⛏ Fast Castle
24 992 11:08 19:51 40:43 ⛏ Fast Castle
23 952 12:03 16:31 34:44 ⚔ Drush FC
23 979 11:52 18:57 28:57 ⛏ Fast Castle
23 974 10:21 21:40 — ⚔ Scout Rush
18 770 18:12 32:26 40:49 ⛏ Fast Castle
17 717 11:14 32:06 — ⚔ Scout Rush
15 628 11:14 19:49 37:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,690 10,820 7,315 3,150 39,975 52,951
15,610 9,106 6,145 2,320 33,181 41,990
12,740 10,740 4,615 1,800 29,895 31,713
12,640 8,863 5,485 2,000 28,988 34,657
13,825 7,794 3,190 300 25,109 33,407
12,155 10,015 1,535 950 24,655 37,836
6,920 5,708 1,560 1,585 15,773 16,608
8,385 5,300 755 100 14,540 16,700
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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