Arabia
508773204Analyzed1v1 RM
·
8d ago on Sep 24, 2026·
52m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ScottPuppy's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
KAKALUZ
C
Feudal Age
8:47
vs 9:49
top 9%
Castle Age
30:03
vs 21:49
btm 2%
Imperial Age
—
vs 38:58
btm 0%
eAPM
17
vs 38
btm 8%
First military
10:35
vs 10:33
btm 49%
▲
Fast Feudal Age at 8:47 — faster than 91% of analysed players on Arabia
▼
Slow Castle Age at 30:03 — slower than 98% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 6:28 of the first 30:03 — keep villagers queued
ScottPuppy
D
Feudal Age
11:33
vs 9:49
btm 12%
Castle Age
30:39
vs 21:49
btm 2%
Imperial Age
45:55
vs 38:58
btm 10%
eAPM
28
vs 38
btm 28%
First military
11:57
vs 10:33
btm 30%
▼
Slow Feudal Age at 11:33 — slower than 88% of analysed players on Arabia
▼
Slow Castle Age at 30:39 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 45:55 — slower than 90% of analysed players on Arabia
▼
Loom after the Feudal click (25:13) — usually safest before it
▲
Town centers almost never idle — 28s across the first 30:39