Arabia
510238972Analyzed1v1 RM
·
11h ago on Sep 30, 2026·
29m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Wildanlor's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
MythicWizard478
D
Feudal Age
11:55
vs 9:49
btm 9%
Castle Age
27:16
vs 21:49
btm 6%
Imperial Age
—
vs 38:59
btm 0%
eAPM
28
vs 39
btm 28%
First military
12:59
vs 10:33
btm 23%
▼
Slow Feudal Age at 11:55 — slower than 91% of analysed players on Arabia
▼
Slow Castle Age at 27:16 — slower than 94% of analysed players on Arabia
▼
Town centers idle 3:41 of the first 27:16 — keep villagers queued
Wildanlor
C
Feudal Age
10:33
vs 9:49
btm 29%
Castle Age
21:55
vs 21:49
btm 48%
Imperial Age
—
vs 38:59
btm 0%
eAPM
23
vs 39
btm 17%
First military
9:52
vs 10:33
top 35%
▼
Low eAPM (23) — busier hands win idle time back
▼
Loom after the Feudal click (9:16) — usually safest before it
▼
Town centers idle 6:15 of the first 21:55 — keep villagers queued