AoeStats
← Esglm

Northern Isles

510575731Analyzed
1v1 RM · 14h ago on Oct 1, 2026· 44m 56s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Chinese · China
862
+16
🇹🇷 Spanish · Türkiye
857
-16

Win probability

Esglm's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 3,488 analysed 1v1 players on Northern Isles.
Esglm A
Feudal Age 9:53 vs 11:15
top 11%
Castle Age 19:28 vs 20:13
top 41%
Imperial Age — vs 36:04
btm 0%
eAPM 22 vs 27
btm 34%
First military 12:21 vs 13:00
top 40%
▲ Fast Feudal Age at 9:53 — faster than 89% of analysed players on Northern Isles
▲ Town centers almost never idle — 1s across the first 19:28
风清扬 D
Feudal Age 12:14 vs 11:15
btm 25%
Castle Age 24:53 vs 20:13
btm 14%
Imperial Age — vs 36:04
btm 0%
eAPM 22 vs 27
btm 34%
First military 11:57 vs 13:00
top 34%
▼ Slow Feudal Age at 12:14 — slower than 75% of analysed players on Northern Isles
▼ Slow Castle Age at 24:53 — slower than 86% of analysed players on Northern Isles
▼ Town centers idle 6:43 of the first 24:53 — keep villagers queued
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