Arabia
510245596Analyzed1v1 RM
·
15h ago on Sep 30, 2026·
41m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MythicWizard478
77 units ordered
Crossbowman18
Pikeman16
Archer10
Longbowman10
Spearman9
Elite Skirmisher6
Skirmisher4
Trebuchet2
Battering Ram1
Mangonel1
First military 11:35 — Spearman
MataCerdoz
106 units ordered
Skirmisher25
Elite Skirmisher23
Knight21
Man-at-Arms14
Archer14
Spearman7
Battering Ram2
First military 14:53 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MythicWizard478’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
MataCerdoz’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9