Arabia
509807105Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
45m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
crazypig
106 units ordered
Crossbowman74
War Elephant12
Battering Ram9
Scout Cavalry4
Man-at-Arms3
Militia2
Monk1
Mangonel1
First military 16:55 — Scout Cavalry
MythicWizard478
99 units ordered
Pikeman26
Archer15
Elite Skirmisher13
Spearman11
Crossbowman9
Skirmisher7
Longbowman5
Battering Ram4
Trebuchet3
Arbalester3
Mangonel2
Scorpion1
First military 11:37 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
crazypig’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
MythicWizard478’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3