AoeStats
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Pilgrims

508722940Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 36m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Japanese · United States
1285
+13
🇦🇹 Huns · Austria
1277
+13
🇺🇸 Armenians · United States
1267
+14
🇫🇷 Inca · France
1204
+16
🇺🇸 Spanish · United States
1259
-16
🇺🇸 Slavs · United States
1240
-15
🇺🇸 Lithuanians · United States
1226
-14
🇺🇸 Bohemians · United States
1125
-11
Player eAPM Actions Feudal Castle Imperial Opening
38 1,406 13:05 19:48 32:44 ⛏ Fish Boom FC
35 1,290 13:02 23:41 — ⛏ Fish Boom
23 844 10:43 16:15 — ⛏ Fast Castle
23 860 12:44 18:11 — ⛏ Fish Boom FC
21 761 12:34 20:35 35:19 ⚔ Fish Boom into M@A FC
20 748 11:10 18:20 — ⚔ Fish Boom into Towers FC
14 523 10:20 15:51 — ⛏ Fish Boom FC
12 440 10:35 18:08 26:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,375 14,026 5,245 1,550 35,196 39,879
13,360 10,805 5,540 2,400 32,105 33,096
11,705 12,148 3,900 1,700 29,453 35,229
12,115 10,600 2,200 2,500 27,415 29,671
9,105 13,417 3,895 200 26,617 29,183
8,115 5,400 3,990 850 18,355 18,859
5,185 7,755 2,425 1,030 16,395 15,686
2,760 1,753 820 750 6,083 5,467
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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