Arabia
509564803Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
41m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Sked57's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Sked57
B
Feudal Age
9:42
vs 9:49
top 45%
Castle Age
21:47
vs 21:49
top 50%
Imperial Age
38:34
vs 38:58
top 46%
eAPM
26
vs 38
btm 23%
First military
11:07
vs 10:33
btm 40%
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom after the Feudal click (12:58) — usually safest before it
hoodwatcher609
C
Feudal Age
10:58
vs 9:49
btm 21%
Castle Age
16:35
vs 21:49
top 5%
Imperial Age
40:40
vs 38:58
btm 36%
eAPM
11
vs 38
btm 2%
First military
15:30
vs 10:33
btm 14%
▼
Slow Feudal Age at 10:58 — slower than 79% of analysed players on Arabia
▲
Fast Castle Age at 16:35 — faster than 95% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 15:30 (Spearman) — later than 86% of analysed players on Arabia
▼
Town centers idle 3:00 of the first 16:35 — keep villagers queued