AoeStats
← MoTheGoat9511

Nomad

508758288Analyzed
2v2 RM · 8d ago on Sep 23, 2026· 30m 56s· 4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
923
+20
🇷🇺 Vietnamese · Russia
865
+22
🇵🇪 Bulgarians · Peru
1000
-68
🇵🇪 Britons · Peru
1000
-68
Compared against 243,786 analysed team-game players on Nomad.
MoTheGoat9511 D
Feudal Age 18:10 vs 14:19
btm 5%
Castle Age — vs 20:58
btm 0%
Imperial Age — vs 38:40
btm 0%
eAPM 8 vs 27
btm 3%
▼ Slow Feudal Age at 18:10 — slower than 95% of analysed players on Nomad
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 53:08 of the first 30:00 — keep villagers queued
F⇄LUCK D
Feudal Age 15:35 vs 14:19
btm 24%
Castle Age — vs 20:58
btm 0%
Imperial Age — vs 38:40
btm 0%
eAPM 13 vs 27
btm 9%
First military 16:39 vs 17:15
top 45%
▼ Slow Feudal Age at 15:35 — slower than 76% of analysed players on Nomad
▼ Low eAPM (13) — busier hands win idle time back
▼ Town centers idle 36:49 of the first 30:56 — keep villagers queued
ElFFG27 D
Feudal Age 18:33 vs 14:19
btm 4%
Castle Age — vs 20:58
btm 0%
Imperial Age — vs 38:40
btm 0%
eAPM 20 vs 27
btm 28%
First military 22:32 vs 17:15
btm 15%
▼ Slow Feudal Age at 18:33 — slower than 96% of analysed players on Nomad
▼ First military only at 22:32 (Militia) — later than 85% of analysed players on Nomad
▼ Town centers idle 38:54 of the first 30:56 — keep villagers queued
elba-canazo B
Feudal Age 18:35 vs 14:19
btm 4%
Castle Age — vs 20:58
btm 0%
Imperial Age — vs 38:40
btm 0%
eAPM 183 vs 27
top 0%
▼ Slow Feudal Age at 18:35 — slower than 96% of analysed players on Nomad
▲ High eAPM (183) — top quarter of analysed players
▼ Loom after the Feudal click (16:26) — usually safest before it
▼ Town centers idle 44:41 of the first 30:00 — keep villagers queued
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