AoeStats
← yagokp

Black Forest

506456188Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 97m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Khmer · Italy
674
+11
🇺🇸 Britons · United States
519
+18
🇺🇸 Romans · United States
481
+19
🇨🇱 Sicilians · Chile
404
+23
🇧🇷 Khmer · Brazil
572
-29
🇧🇷 Chinese · Brazil
558
-18
🇩🇪 Aztecs · Germany
558
-18
🇨🇿 Bohemians · Czechia
544
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 3,383 12:51 19:13 35:13 ⛏ Fast Castle
29 2,803 10:49 16:06 31:56 ⛏ Fast Castle
20 1,969 14:16 25:05 39:42 ⚔ M@A FC
20 1,943 16:04 22:56 44:54 ⛏ Fast Castle
19 1,849 11:30 20:20 38:51 ⛏ Fast Castle
17 1,619 12:49 27:38 44:52 ⛏ Fast Castle
16 1,569 12:22 18:56 39:49 ⛏ Fast Castle
14 1,353 12:13 25:07 41:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,795 41,000 38,045 3,170 144,010 169,658
37,305 48,502 30,940 4,695 121,442 142,583
39,790 46,295 31,175 850 118,110 148,111
26,175 27,358 28,985 5,670 88,188 97,586
26,015 26,165 27,330 3,885 83,395 128,020
25,900 31,820 19,885 3,450 81,055 89,834
28,280 25,848 15,565 8,600 78,293 108,855
12,015 31,275 14,180 3,350 60,820 63,789
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.