AoeStats
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Arena

506972360Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 84m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Bulgarians · Peru
752
+10
🇵🇪 Spanish · Peru
637
+15
🇵🇪 Goths · Peru
597
+16
🇵🇪 Teutons · Peru
565
+18
🇲🇽 Turks · Mexico
677
-18
🇺🇸 Celts · United States
676
-17
🇲🇽 Romans · Mexico
611
-15
🇨🇱 Malay · Chile
467
-9
Player eAPM Actions Feudal Castle Imperial Opening
30 2,539 12:11 18:46 45:16 ⛏ Fast Castle
24 2,073 11:45 23:18 38:44
23 1,920 13:01 26:21 43:34 ⛏ Fast Castle
18 1,500 11:56 20:34 52:48 ⛏ Fast Castle
16 1,323 18:11 24:06 37:08 ⛏ Fast Castle
14 1,214 12:32 29:03 40:24 ⚔ Drush
10 851 13:56 23:19 45:58 ⛏ Fast Castle
10 812 10:19 26:28 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,695 32,085 14,990 2,150 92,920 113,748
37,335 28,640 18,940 3,285 88,200 92,322
31,315 15,365 27,285 4,935 78,900 100,792
29,475 8,585 23,380 2,180 63,620 80,243
21,795 11,483 12,915 2,800 48,993 68,974
20,370 10,065 12,340 3,505 46,280 50,764
18,680 13,278 6,120 1,855 39,933 49,418
15,895 13,040 6,535 1,200 36,670 41,397
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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