Runestones
507305605Analyzed1v1 RM
·
13d ago on Sep 17, 2026·
37m 17s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Harmattan 05's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
Harmattan 05
D
Feudal Age
15:41
vs 10:15
btm 1%
Castle Age
31:49
vs 21:31
btm 2%
Imperial Age
—
vs 38:22
btm 0%
eAPM
39
vs 34
top 41%
First military
21:26
vs 11:31
btm 6%
▼
Slow Feudal Age at 15:41 — slower than 99% of analysed players on Runestones
▼
Slow Castle Age at 31:49 — slower than 98% of analysed players on Runestones
▼
First military only at 21:26 (Champi Scout) — later than 94% of analysed players on Runestones
▼
Town centers idle 11:08 of the first 31:49 — keep villagers queued
Kelonious
D
Feudal Age
12:20
vs 10:15
btm 11%
Castle Age
25:02
vs 21:31
btm 15%
Imperial Age
34:28
vs 38:22
top 17%
eAPM
9
vs 34
btm 2%
First military
15:25
vs 11:31
btm 24%
▼
Slow Feudal Age at 12:20 — slower than 89% of analysed players on Runestones
▼
Slow Castle Age at 25:02 — slower than 85% of analysed players on Runestones
▲
Fast Imperial Age at 34:28 — faster than 83% of analysed players on Runestones
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 4:47 of the first 25:02 — keep villagers queued