AoeStats
← Harmattan 05

MegaRandom

504854913Analyzed
1v1 RM · 24d ago on Sep 6, 2026· 104m 36s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇰 Portuguese · Slovakia
59
+19
🇫🇷 Vikings · France
125
-19

Win probability

Harmattan 05's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 66,116 analysed 1v1 players on MegaRandom.
b.sadowski D
Feudal Age 13:39 vs 10:58
btm 9%
Castle Age 23:29 vs 20:31
btm 24%
Imperial Age 36:48 vs 37:37
top 44%
eAPM 10 vs 30
btm 3%
First military 18:08 vs 12:50
btm 16%
▼ Slow Feudal Age at 13:39 — slower than 91% of analysed players on MegaRandom
▼ Slow Castle Age at 23:29 — slower than 76% of analysed players on MegaRandom
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (55:21) — usually safest before it
▼ Town centers idle 5:37 of the first 23:29 — keep villagers queued
Harmattan 05 D
Feudal Age 16:36 vs 10:58
btm 2%
Castle Age 26:32 vs 20:31
btm 9%
Imperial Age 44:15 vs 37:37
btm 14%
eAPM 30 vs 30
top 50%
First military 19:10 vs 12:50
btm 12%
▼ Slow Feudal Age at 16:36 — slower than 98% of analysed players on MegaRandom
▼ Slow Castle Age at 26:32 — slower than 91% of analysed players on MegaRandom
▼ Slow Imperial Age at 44:15 — slower than 86% of analysed players on MegaRandom
▼ First military only at 19:10 (Scout Cavalry) — later than 88% of analysed players on MegaRandom
▼ Town centers idle 7:57 of the first 26:32 — keep villagers queued
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