AoeStats
← CrookCrab8029

Black Forest

508365758Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 65m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Poles · Canada
1006
+20
🇵🇪 Spanish · Peru
996
+20
🇵🇪 Franks · Peru
992
+20
🇺🇸 Goths · United States
982
+21
🇲🇽 Vikings · Mexico
1222
-26
🇲🇽 Mongols · Mexico
1120
-21
🇲🇽 Wu · Mexico
1073
-20
🇲🇽 Huns · Mexico
930
-14
Player eAPM Actions Feudal Castle Imperial Opening
64 4,174 11:24 15:15 30:40 ⛏ Fish Boom FC
50 3,279 14:02 18:37 32:34 ⛏ Fish Boom FC
36 2,333 11:36 16:26 35:12 ⛏ Fast Castle
32 2,113 12:51 17:20 28:56 ⛏ Fast Castle
31 2,014 10:35 16:06 32:15 ⚔ FC into Archers
30 1,949 12:35 20:27 43:56 ⛏ Fast Castle
20 1,293 12:23 21:06 61:45 ⛏ Fast Castle
15 996 13:02 20:00 28:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
71,785 37,060 30,280 3,650 142,775 159,733
37,945 25,200 22,545 4,100 89,790 108,379
30,410 19,495 30,265 1,780 81,950 97,518
23,690 23,470 15,795 2,430 65,385 84,216
24,825 20,034 14,535 4,205 63,599 68,172
20,055 15,786 11,015 1,755 48,611 56,909
19,370 14,357 11,065 1,925 46,717 78,982
13,700 11,230 5,780 1,650 32,360 37,436
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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