AoeStats
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Arena

510893927Analyzed
4v4 RM · 7h ago on Oct 3, 2026· 66m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Britons · Mexico
703
+9
🇺🇸 Romans · United States
691
+9
🇲🇽 Cumans · Mexico
682
+10
🇲🇽 Teutons · Mexico
680
+10
🇨🇦 Vietnamese · Canada
577
-11
🇲🇽 Persians · Mexico
556
-10
🇺🇸 Japanese · United States
539
-9
🇺🇸 Bohemians · United States
481
-8
Player eAPM Actions Feudal Castle Imperial Opening
27 1,807 13:16 34:34 54:40
19 1,304 13:19 24:57 32:11 ⛏ Fast Castle
18 1,174 12:13 24:04 — ⚔ Skirmisher Rush
17 1,131 10:49 22:00 45:48 ⚔ FC into Skirms
16 1,051 17:12 21:07 39:53 ⛏ Fast Castle
15 982 12:40 20:31 33:04 ⛏ Fast Castle
14 953 10:29 14:11 29:43 ⛏ Fast Castle
9 602 11:41 24:41 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
38,290 21,665 12,860 2,830 75,645 101,338
48,585 12,500 12,185 2,050 75,320 96,373
27,865 32,330 10,840 2,350 73,385 93,483
36,680 12,405 17,265 3,695 70,045 75,345
24,080 20,595 14,190 6,850 65,715 114,329
23,450 11,170 9,445 3,285 47,350 52,251
8,365 15,805 9,420 2,550 36,140 35,934
9,070 7,985 2,445 450 19,950 29,087
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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