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Black Forest

509485494Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 64m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Saracens · Brazil
1252
+11
🇧🇷 Mongols · Brazil
1219
+12
🇧🇷 Vikings · Brazil
1106
+17
🇧🇷 Portuguese · Brazil
1096
+17
🇵🇪 Burgundians · Peru
1156
-15
🇺🇸 Bohemians · United States
1152
-15
🇩🇰 Hindustanis · Denmark
1130
-38
🇨🇱 Georgians · Chile
1107
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 3,597 11:54 16:37 34:31 ⛏ Fast Castle
42 2,725 13:52 17:56 32:25 ⛏ Fast Castle
36 2,342 11:13 16:16 35:38 ⛏ Fish Boom FC
34 2,193 11:52 23:44 45:57 ⚔ Archer Rush
29 1,859 12:33 19:31 31:09 ⛏ Fast Castle
24 1,526 13:16 24:56 42:30 ⚔ M@A Rush
23 1,504 13:01 18:39 33:31 ⛏ Fast Castle
15 995 13:10 17:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,225 44,015 33,725 3,650 100,615 114,684
28,740 40,215 17,780 2,915 89,650 104,535
55,545 21,590 10,470 1,300 88,905 93,794
19,870 34,774 18,390 4,050 77,084 80,087
21,885 31,976 15,805 2,935 72,601 79,071
28,050 21,195 17,935 1,530 68,710 96,203
22,265 21,470 13,985 3,370 61,090 66,723
8,030 6,996 1,505 540 17,071 18,884
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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