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Black Forest

507889948Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 63m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burmese · United States
738
+16
🇺🇸 Chinese · United States
737
+17
🇺🇸 Franks · United States
689
+18
🇺🇸 Spanish · United States
684
+19
🇦🇷 Spanish · Argentina
773
-19
🇺🇸 Slavs · United States
766
-18
🇺🇸 Vietnamese · United States
766
-18
🇲🇽 Franks · Mexico
682
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 1,833 12:20 22:07 — ⚔ M@A Rush
28 1,752 13:45 19:59 42:30 ⛏ Fast Castle
23 1,429 13:36 23:07 39:58 ⛏ Fish Boom FC
22 1,368 13:28 21:49 — ⛏ Fast Castle
21 1,328 16:36 25:41 44:56 ⛏ Fast Castle
9 552 15:05 27:50 46:45 ⚔ Towers FC
9 550 12:54 26:33 40:57 ⛏ Fast Castle
8 511 16:35 25:47 39:08 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
36,155 34,617 28,990 3,995 103,757 136,027
28,320 16,721 24,275 4,200 73,516 101,964
27,180 16,228 20,350 3,310 67,068 79,347
21,305 14,043 12,995 2,980 51,323 70,620
21,465 10,760 13,475 2,350 48,050 60,864
17,655 15,564 7,590 2,895 43,704 61,521
10,735 21,139 1,550 1,160 34,584 35,733
10,460 14,770 1,265 1,845 28,340 29,250
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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