AoeStats
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Coastal Forest

510459985Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 39m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
999
+16
🇺🇸 Romans · United States
945
+18
🇺🇸 Inca · United States
920
+19
🇺🇸 Spanish · United States
909
+19
🇨🇳 Chinese · China
1041
-21
🇺🇸 Byzantines · United States
988
-18
🇺🇸 Khmer · United States
963
-17
🇦🇷 Mongols · Argentina
945
-46
Player eAPM Actions Feudal Castle Imperial Opening
36 1,405 11:36 18:01 33:49 ⛏ Fast Castle
30 1,165 11:02 19:24 37:34 ⛏ Fast Castle
28 1,099 11:19 25:23 — ⚔ Fish Boom into Champis
27 1,039 10:55 16:03 27:31 ⛏ Fast Castle
21 801 10:37 14:27 30:31 ⛏ Fast Castle
17 665 11:52 19:17 31:44 ⛏ Fast Castle
13 510 10:59 21:40 — ⚔ Drush FC
13 512 12:48 21:35 37:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,095 24,953 7,470 1,495 51,013 53,867
16,465 10,893 7,750 2,480 37,588 40,918
17,170 11,594 5,735 2,955 37,454 49,609
15,750 10,891 6,185 1,945 34,771 38,600
12,325 9,217 5,270 2,150 28,962 32,923
9,245 15,100 2,805 895 28,045 32,388
9,500 11,403 4,415 885 26,203 33,958
3,925 3,889 680 250 8,744 10,959
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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