AoeStats
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African Clearing

510415385Analyzed
4v4 RM · 2h ago on Sep 30, 2026· 47m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
1282
+12
🇫🇷 Franks · France
1241
+13
🇧🇷 Persians · Brazil
1198
+15
🇺🇸 Inca · United States
1163
+17
🇦🇷 Koreans · Argentina
1226
-16
🇦🇷 Huns · Argentina
1205
-15
🇨🇱 Japanese · Chile
1158
-13
🇦🇷 Bulgarians · Argentina
1150
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 2,214 17:45 25:34 41:18 ⚔ Drush
42 1,998 18:08 47:01 — ⚔ Towers FC
35 1,657 13:53 20:21 41:25 ⛏ Fast Castle
34 1,618 14:45 22:07 42:39 ⛏ Fast Castle
33 1,558 15:20 19:49 45:16 ⛏ Fast Castle
25 1,188 20:43 — — ⚔ M@A Rush
19 892 15:30 19:15 — ⛏ Fast Castle
18 857 14:18 45:09 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
31,750 14,915 7,470 2,475 56,610 58,620
12,120 14,890 10,630 1,625 39,265 42,095
16,635 10,669 6,400 1,720 35,424 41,159
11,735 4,760 7,085 2,600 26,180 26,663
10,605 8,655 2,325 950 22,535 23,205
6,450 6,525 600 1,380 14,955 14,736
7,350 4,735 175 300 12,560 13,432
5,000 3,370 300 1,355 10,025 11,641
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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