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African Clearing

510464306Analyzed
4v4 RM · 20h ago on Oct 1, 2026· 55m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mongols · Mexico
1199
+13
🇲🇽 Persians · Mexico
1188
+13
🇲🇽 Malay · Mexico
1109
+18
🇲🇽 Romans · Mexico
1095
+17
🇨🇳 Georgians · China
1143
-16
🇨🇴 Magyars · Colombia
1143
-16
🇲🇽 Maya · Mexico
1123
-15
🇲🇽 Chinese · Mexico
1099
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,177 13:57 19:50 37:26
39 2,131 13:18 16:57 37:14 ⛏ Fast Castle
31 1,720 15:46 28:31 — ⚔ M@A into Towers
31 1,732 14:49 21:58 49:53 ⛏ Fast Castle
31 1,727 13:43 18:39 36:21 ⛏ Fast Castle
27 1,506 13:37 19:03 34:08 ⛏ Fast Castle
21 1,154 13:56 20:28 39:13
19 1,044 12:35 20:20 32:48 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,125 28,066 16,380 3,000 64,571 87,709
23,600 19,168 12,830 4,375 59,973 67,026
18,200 19,206 15,680 3,480 56,566 68,707
21,275 17,775 12,925 3,265 55,240 58,246
24,775 16,278 8,920 2,885 52,858 59,610
21,095 15,295 10,520 500 47,410 48,852
14,895 15,191 10,150 1,715 41,951 46,043
8,190 4,078 3,610 1,225 17,103 17,535
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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