Arabia
510184869Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
27m 54s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
IIErich's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
IIErich
D
Feudal Age
11:05
vs 9:49
btm 19%
Castle Age
21:06
vs 21:49
top 38%
Imperial Age
—
vs 38:58
btm 0%
eAPM
16
vs 39
btm 6%
First military
18:39
vs 10:33
btm 7%
▼
Slow Feudal Age at 11:05 — slower than 81% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 18:39 (Scout Cavalry) — later than 93% of analysed players on Arabia
▲
Town centers almost never idle — 38s across the first 21:06
darCwader
C
Feudal Age
10:28
vs 9:49
btm 31%
Castle Age
17:30
vs 21:49
top 7%
Imperial Age
—
vs 38:58
btm 0%
eAPM
18
vs 39
btm 9%
First military
19:14
vs 10:33
btm 6%
▲
Fast Castle Age at 17:30 — faster than 93% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 19:14 (Karambit Warrior) — later than 94% of analysed players on Arabia