AoeStats
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Black Forest

510491190Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 53m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Goths · Mexico
1125
+15
🇲🇽 Byzantines · Mexico
1124
+15
🇫🇷 Bohemians · France
1108
+16
🇲🇽 Britons · Mexico
1098
+16
🇬🇷 Mongols · Greece
1139
-17
🇨🇿 Italians · Czechia
1137
-16
🇨🇳 Dravidians · China
1113
-16
🇫🇷 Sicilians · France
1048
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,417 11:21 25:48 35:38 ⚔ M@A into Towers into Fish Boom
45 2,388 11:55 24:54 35:21 ⛏ Fast Castle
43 2,292 9:27 21:34 36:34 ⚔ Archer Rush
36 1,930 12:10 17:04 29:13 ⛏ Fish Boom FC
31 1,644 12:07 17:56 32:06 ⛏ Fast Castle
30 1,597 12:44 16:28 29:22 ⛏ Fish Boom FC
29 1,547 13:07 19:32 32:22 ⛏ Fast Castle
13 670 12:00 27:38 36:34 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
36,800 22,398 22,900 1,500 83,598 88,309
24,625 26,135 17,235 2,150 70,145 73,065
36,090 16,165 14,980 1,900 69,135 85,417
36,960 11,180 13,595 1,020 62,755 76,038
17,570 26,061 13,370 3,250 60,251 67,740
19,715 20,539 14,930 2,725 57,909 70,620
22,085 18,569 12,175 2,655 55,484 60,293
15,855 21,930 13,085 2,110 52,980 61,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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