AoeStats
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Black Forest

509668380Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 43m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Inca · Peru
1038
+15
🇭🇰 Burgundians · Hong Kong SAR China
995
+17
🇪🇸 Romans · Spain
963
+18
🇦🇷 Franks · Argentina
858
+23
🇫🇷 Sicilians · France
1046
-19
🇩🇪 Bohemians · Germany
1015
-18
1005
-18
🇲🇽 Teutons · Mexico
999
-18
Player eAPM Actions Feudal Castle Imperial Opening
42 1,832 13:24 17:27 32:52 ⛏ Fish Boom FC
37 1,613 17:47 29:38 — ⚔ Fish Boom into Towers into Champis
34 1,468 14:01 20:20 31:21 ⛏ Fish Boom FC
22 966 14:44 18:47 33:44 ⛏ Fish Boom FC
19 842 14:28 19:22 34:40 ⛏ Fish Boom FC
17 742 12:41 23:28 41:17 ⛏ Fast Castle
15 653 12:59 22:07 33:50 ⚔ Towers FC
13 588 11:15 15:34 35:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,760 17,095 15,990 2,250 61,095 70,646
15,825 19,075 12,915 1,650 49,465 56,325
18,475 16,690 12,905 1,290 49,360 50,799
17,350 14,243 6,120 2,160 39,873 45,096
17,285 11,887 6,015 2,050 37,237 45,071
11,970 13,881 6,255 2,325 34,431 39,361
16,960 10,325 4,140 1,210 32,635 43,814
8,450 7,073 3,370 1,265 20,158 21,408
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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