AoeStats
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Nomad

510683170Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 32m 35s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
678
+14
🇺🇸 Bulgarians · United States
669
+15
🇺🇸 Romans · United States
660
+15
🇯🇴 Hindustanis · Jordan
654
+15
🇺🇸 Persians · United States
663
-16
🇲🇽 Huns · Mexico
647
-15
🇺🇸 Huns · United States
630
-14
🇲🇽 Khmer · Mexico
625
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 919 15:56 24:59 — ⚔ Fish Boom into Scouts
22 722 14:48 24:18 — ⚔ Archer Rush
17 567 16:01 27:46 — ⛏ Fast Castle
15 484 17:04 24:26 — ⚔ Fish Boom into M@A FC
13 416 18:14 25:16 — ⛏ Fish Boom FC
11 349 16:12 25:05 — ⚔ Fish Boom into Towers FC
11 361 17:03 30:12 —
9 293 18:00 25:52 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,360 7,275 1,800 300 14,735 17,477
5,400 5,565 940 850 12,755 15,253
6,670 3,336 1,505 1,125 12,636 13,065
4,070 7,675 575 100 12,420 12,489
5,270 4,505 370 1,600 11,745 11,069
5,000 4,300 1,150 1,100 11,550 13,242
6,215 3,795 750 750 11,510 11,492
6,435 2,530 1,020 850 10,835 13,052
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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