AoeStats
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Arena

507739694Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 43m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Portuguese · Taiwan
1154
+14
🇹🇼 Goths · Taiwan
1092
+16
🇨🇳 Khmer · China
1065
+17
🇨🇳 Franks · China
1064
+17
🇦🇷 Magyars · Argentina
1137
-18
🇹🇷 Celts · Türkiye
1104
-16
🇦🇷 Khmer · Argentina
1072
-15
🇳🇱 Teutons · Netherlands
1071
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,880 10:36 14:27 30:47 ⛏ Fast Castle
33 1,431 10:23 15:50 39:15 ⛏ Fast Castle
28 1,210 10:32 13:34 35:14 ⛏ Fast Castle
25 1,078 9:47 15:27 — ⛏ Fast Castle
24 1,057 10:39 14:28 26:50 ⛏ Fast Castle
23 1,017 11:11 15:05 32:05 ⛏ Fast Castle
20 865 10:09 19:58 38:28 ⛏ Fast Castle
12 517 11:21 17:37 34:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,590 23,740 9,360 1,250 54,940 61,360
18,580 18,260 9,330 850 47,020 54,615
16,810 15,570 8,355 2,500 43,235 46,873
16,395 10,260 8,450 1,600 36,705 51,723
15,340 8,135 7,535 1,500 32,510 33,089
13,625 7,295 5,560 2,150 28,630 34,062
8,480 7,276 2,415 1,600 19,771 22,670
9,620 5,710 3,555 790 19,675 22,141
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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