Four Lakes
503685546Analyzed2v2 RM
·
29d ago on Sep 1, 2026·
24m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 6,690 analysed team-game players on Four Lakes.
Cohcau
C
Feudal Age
10:51
vs 10:56
top 47%
Castle Age
24:15
vs 20:30
btm 16%
Imperial Age
—
vs 36:41
btm 0%
eAPM
24
vs 30
btm 34%
First military
12:25
vs 13:09
top 43%
▼
Slow Castle Age at 24:15 — slower than 84% of analysed players on Four Lakes
▼
Loom after the Feudal click (11:15) — usually safest before it
Nikoleador
C
Feudal Age
11:11
vs 10:56
btm 43%
Castle Age
21:40
vs 20:30
btm 38%
Imperial Age
—
vs 36:41
btm 0%
eAPM
19
vs 30
btm 22%
First military
21:43
vs 13:09
btm 10%
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (10:53) — usually safest before it
▼
First military only at 21:43 (Archer) — later than 90% of analysed players on Four Lakes
XanderMan
B
Feudal Age
8:26
vs 10:56
top 1%
Castle Age
22:29
vs 20:30
btm 30%
Imperial Age
—
vs 36:41
btm 0%
eAPM
25
vs 30
btm 37%
First military
9:39
vs 13:09
top 5%
▲
Fast Feudal Age at 8:26 — faster than 99% of analysed players on Four Lakes
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:39 (Scout Cavalry) — earlier than 95% of analysed players on Four Lakes
chance
B
Feudal Age
11:37
vs 10:56
btm 30%
Castle Age
17:13
vs 20:30
top 19%
Imperial Age
—
vs 36:41
btm 0%
eAPM
31
vs 30
top 48%
First military
19:38
vs 13:09
btm 15%
▲
Fast Castle Age at 17:13 — faster than 81% of analysed players on Four Lakes
▼
First military only at 19:38 (Mameluke) — later than 85% of analysed players on Four Lakes
▲
Town centers almost never idle — 26s across the first 17:13