AoeStats
← ZombieDaleEarnhardt

Migration

508171530Analyzed
1v1 RM · 11d ago on Sep 21, 2026· 43m 41s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wu · China
991
+15
🇺🇸 Spanish · United States
972
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,353 10:30 21:34 33:12 ⛏ Fish Boom into Fire Galleys FC
14 619 13:18 19:25 30:45 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
12,075 24,692 10,460 2,480 49,707 63,104
8,505 13,595 6,795 1,400 30,295 33,092
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.