AoeStats
← kjetil

Black Forest

505221860Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 46m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
946
+13
🇹🇼 Mongols · Taiwan
869
+16
🇨🇳 Chinese · China
856
+17
🇨🇳 Franks · China
765
+20
🇩🇪 Maya · Germany
952
-19
🇵🇱 Teutons · Poland
898
-18
🇳🇴 Gurjaras · Norway
856
-16
784
-13
Player eAPM Actions Feudal Castle Imperial Opening
27 1,236 12:13 16:39 38:47 ⛏ Fast Castle
22 1,038 11:22 16:14 32:13 ⛏ Fast Castle
20 937 11:37 21:53 36:49 ⛏ Fish Boom FC
20 946 13:09 16:55 32:37 ⛏ Fast Castle
18 830 13:42 19:13 35:09 ⛏ Fish Boom FC
18 834 10:46 17:18 31:35 ⛏ Fast Castle
17 788 11:20 20:17 31:40 ⛏ Fast Castle
15 694 13:18 17:18 29:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,745 28,085 19,620 1,500 67,950 80,449
24,225 17,500 9,960 2,620 54,305 71,428
27,100 15,598 9,875 1,610 54,183 64,475
19,110 19,480 11,695 3,395 53,680 59,954
25,510 13,765 12,885 1,125 53,285 75,307
22,960 14,030 14,585 1,600 53,175 70,131
19,755 13,749 10,260 905 44,669 54,076
17,635 16,173 5,715 1,710 41,233 52,198
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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